Enhancing the Music Museum Experience for Children with Playful Learning
Beethoven's Adventure
The aim of this project was to improve the learning experience for children visiting the Music Museum in Frederiksberg by introducing playful learning. Our solution involved expanding an existing treasure-hunt activity to create a collaborative and enjoyable learning experience for children. We also provided a framework for teachers to enhance the creativity and playfulness of the museum space for children.
Semester project, Aalborg University, 2022/23
In collaboration with Musik Museet
“How might we create a playful learning experience while considering the current museum environment, where kids can feel excited and free to explore music using multiple senses?”

Solution
Our solution involved creating a non-digital treasure hunt activity that used playful learning to enhance the learning experience for children visiting the Music Museum. The activity was designed to be collaborative, fun and engaging for children. We also provided a framework for teachers to enhance the creativity and playfulness of the museum space for children.

Process


Takeaways
This project helped us develop our skills in multi-disciplinary teamwork, client pitching, design thinking, design sprint, and focus groups with stakeholders and user groups. We also learned about the playful learning model developed by Lego, showing the spectrum of free play and structured learning. This model was useful in guiding us towards creating a solution that was in line with our objectives.
Tools & Methods
-
Observations
-
Focus group interviews
-
SWOT, PESTEL & Business Model Canvas
-
Affinity Mapping
-
User Journey
-
Value Proposition Canvas
-
Six Thinking Hats
-
Forced Association
-
Weighted Objectives
-
Scenarios
-
Paper prototyping
-
Service Blueprint
-
Stakeholder mapping
-
System mapping
.png)


.png)